tkjakobsen786@gmail.com

SCREENSHOT
  • An in-game screenshot using Unreal Engine 3.
  • Everything in this scene was created by me; models, textures, and lighting.
  • Placed all of the assets, lit, and used a post processing effect to help tie together all of the assets into a well composed scene.
  • Programs used to model and texture; 3D Studio Max, Photoshop and ZBrush
TEXTURES
  • A few texture pages from the scene; Diffuse, Normals, and Specular.
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